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	<title>Comments on: Gaming Concepts That Don&#8217;t Work In Real Life</title>
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	<description>Go Gaming Giant is a video game blog where we provide commentary on the latest gaming news, free video games as well as all console systems and handheld such as the Iphone, Nintendo DS or PSP.</description>
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		<title>By: Pottage</title>
		<link>http://www.gogaminggiant.com/2009/10/06/gaming-concepts-work-real-life/comment-page-1/#comment-3721</link>
		<dc:creator>Pottage</dc:creator>
		<pubDate>Sat, 10 Oct 2009 13:12:11 +0000</pubDate>
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		<description>Mercenaries 2 gave you the number of reserve magazines you had, not the number of bullets, so everytime you reloaded you had to use a whole magazine, which forced you to think about when to reload. Playing it after playing games like halo 3 and uncharted where you learn to reload every chance you get took a long time to get used to. </description>
		<content:encoded><![CDATA[<p>Mercenaries 2 gave you the number of reserve magazines you had, not the number of bullets, so everytime you reloaded you had to use a whole magazine, which forced you to think about when to reload. Playing it after playing games like halo 3 and uncharted where you learn to reload every chance you get took a long time to get used to.</p>
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