Can FPS Move to Kinect Us?

airgun Can FPS Move to Kinect Us?

So late last night – early this morning I was playing some Black Ops, when a question just suddenly popped in my head!  Will developers like Treyarch (COD:Black Ops) and Danger Close (Medal of Honor) implement Kinect and Playstation Move technology into their digital repertoire?  Upon searching for an answer I stumbled across a clip that looks like it was shot from a phone; no distinguishing clues as to what convention this is; let alone what year, so your guess is as good as mine.

But I would like to point out the Kinect logo in the background towards the end of the clip. From this I can only  speculate that it’s this year’s E3 or New York Comic-Con [maybe].

kinect deca sports freedom6247220w1 Can FPS Move to Kinect Us?The game being tested is a paintball mini-game from Deca Sports Freedom released on November 18, 2010 by developer HudsonSoft.

In the clip I’d like you to pay close attention to the reaction and blunt remark from one of the participants testing the game.  He doesn’t seemed too happy with his experience.  Could this be a foreshadow of what we’re to expect for controller-less FPS titles for Kinect?  Confusion or confused-frustration; [who knows?] for now the technology is still new but it’s good to see that it could work.

Playstation Move on the other hand seems to be making some leaps, but it’s still too early to say [in my opinion].  We won’t truly know until consumers  get there hands on it; although I did find a post from joystiq mentioning some hands-on time with SOCOM 4 using Playstation Move.

“PlayStation Move worked exactly as we thought it would, resembling the experience of playing a Wii FPS.”

“..a game as hardcore as SOCOM can feel natural with the Move, as it only took minutes to finally get accustomed to taking cover and shooting baddies.” -joystiq

To add more fuel to the fire, Killzone 3′s senior producer, Steven Ter Heides demonstrates first hand – Move technology implemented into FPS style of gameplay; pretty promising to say the least.

So in the end I answered my questions, and I learned that the possibilty of  mainstream acceptance towards  controller-less FPS titles may some day be achieved but for now my triggers and thumbsticks do just fine-

..and I’m going to sleep now!

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  • ItsEvan
    December 9, 2010
    Reply #1

    I doubt it. If the developers can’t get perfect recognition from the Kinect device with their launch titles, I don’t think we can see Kinect being used in a genre of video gaming that requires pin point precision.

  • Rah5er0
    December 9, 2010
    Reply #2

    That is a factual possibility my friend. Maybe that’s the arena where [PS3] Move will shine and Kinect will be declined.

  • Chris Meichtry
    December 9, 2010
    Reply #3

    FPS games are totally feasible with the Kinect; it souldn’t differ much from a virtual reality game I played a few years back. The only problem is that they’re going to have trouble getting on-board without some kind of peripheral like a color-coded pistol. Although it goes against what the Kinect is about, it would help immensely with accuracy and comfort.

  • Rah5er0
    December 9, 2010
    Reply #4

    I just had a Laser Tag flashback!

  • Teh
    December 10, 2010
    Reply #5

    I hear that Dead Space 2 is going to have move support. Being a third person shooter, that would be quite the step in the right direction.

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