The release of Mass Effect 3 is almost upon us, but Go!GamingGiant is wondering: what have you learned from the Mass Effect series? Have you learned about good, evil, aliens and most importantly: the singing habits of Salarians? Whatever the case, G3 has put together a list of major lessons to learn from the Mass Effect franchise.
5. If you save a group of Government officials from death: they will totally distrust you.
After stopping Sovereign from destroying the Citadel, destroying a large amount of the Geth army, advancing your civilization by means of communicating with an ancient alien race and even saving the lives of millions; the Citadel Council will still act like 12-year-olds and discredit you at every turn. Sure, you were brought back from the dead and you’re also in cahoots with an evil organization, but why focus on the bad? I guess the Council just doesn’t like the idea of bringing dead folks back to life.
4. If you do a person a favor: they will not die in a life/death situation
In Mass Effect 2, and partially in Mass Effect 1, if you build a rapport with your team mates; they’ll have a better chance at survival when the chips are down. So no matter how dumb their side mission might be, like finding their father’s armor or checking out their old prison cell: do it! That little extra effort could mean the difference between living and dying by the hands of millennium old monsters.
3. Do not cough on a Quarian.
Seriously, don’t do it. The Quarians have special suits made because the normal germs of the universe can kill them. After years of living in the “Flotilla”, the Quarians have no immune systems, essentially and they have to have a pretty damn good reason to take off their “I’ll get extremely sick or die if this comes off” space suits. So you better make it worth their while.
2. An entire method of ammunition can be replaced within 2 years.
If you got used to the “cool down” method of guns in Mass Effect, then you might have felt a bit cheated once you discovered “heat clips” in Mass Effect 2, and that’s totally normal. Sure the heat clips were annoying since you’d have to scrounge for ammo during fights instead of letting your gun cool down, but maybe that’s just the way technology is. Yet my argument is that it’s completely feasible to take an entire set method of ammo and firearm technology and completely change it for two reasons:
A. IT’S THE FUTURE!
B. …It’s the future.
1. I’m Commander Shepard and I approve this article.
Well I guess we have the endorsement of the first human Spectre. I suppose you should check us out in the future for Mass Effect 3 and other video game related news.