5 things the Mass Effect 3 DLC needs to answer



I enjoyed Mass Effect 3 and I’m not ashamed to admit it. I thought the ending could have used some more clarification; but I was not outraged like some former fans of the series. However, there are some things that warrant an answer from Bioware and I’m sure everyone else has similar questions on their mind as well.

5. Why was the Normandy running away from the fight?
This isn’t that big of a question, but it is out of the ordinary for the Normandy to be fleeing the battle to take back Earth. Sure, it makes for a great cinematic in which the Normandy outruns the exploding Mass Relays, but why was Joker in a running mood anyway? Also, wouldn’t anyone on board say “hey, should we be leaving without our Commander?” It’s a small plot hole, and it’s likely the easiest question on this list.

normandy 5 things the Mass Effect 3 DLC needs to answer

Billions of dollars of technology and they couldn't go back for the Commander of the ship?

4. What happened to the people in your squad?
Did they die? Did they run away? Seriously; I had Garrus and Liara on my squad as I was about to turn on the Crucible and I think they deserve to have their fates explained. It would make sense that they would retreat after seeing Shepard get toasted, but wouldn’t they have rushed to the Crucible controls? I’m calling shenanigans on this number, since Garrus would have likely wanted to run some calibrations on the Crucible before turning it on.

squad 5 things the Mass Effect 3 DLC needs to answer

Anyone one of these people could have dragged Shepards corpse onto the Crucible or onto the Normandy.

3. What was up with the jungle planet where the Normandy crashed?
So the Normandy gets stranded on a jungle planet and the crew opens the cockpit and that’s pretty much where the story leaves off…but what’s with that planet? Why was it untouched by the Reapers and what is the significance of seeing this planet at the end of the game? If the planet is unpopulated (looks to be pretty unpopulated by intelligent life anyway, since there are no buildings or smoke from fire.), then how is that a good thing for the stranded crew of 12 people? Some clarification is needed.

plannor 5 things the Mass Effect 3 DLC needs to answer

Stranded on an unknown planet with a small crew? Welcome to the new Normandy adventures.

2. Is Shepard really dead?
Come on, Bioware teased us with someone in N7 armor taking a breath at the end of the Paragon campaign: so I’d like to know who it was. Was it Shepard or just some other N7 guy? I know it’s supposed to be a cliffhanger for future games, but knowing if Shepard’s story is done would be a small piece of mind for some gamers. And if Shepard is dead, then we can move on to another Mass Effect installment.

shepd 5 things the Mass Effect 3 DLC needs to answer

Riddle me this, space council: am I dead or alive at the end?- Shepard

1. Was the ending really indoctrination?
This is the biggest and most obvious question on people’s minds, and I’d say it is an aspect of the ending worth looking into. Is it really out of the ordinary for Bioware to have thought of the indoctrination plotline while making Mass Effect 3, or is everyone reading too much into the small signs? If Shepard was indoctrinated: will Shepard get rid of the Reapers with the Crucible? Or will Shepard fail in his mission and will the cycle begin again?
Personally, if the game ended with Shepard waking up from indoctrination, then dying as he watches the Reapers destroy Earth: I’d be equally devastated and proud of such a radical ending.

indoc 5 things the Mass Effect 3 DLC needs to answer

Either I took too many shrooms, or those Reapers did a number on my brain- Shepard

4 Comments
  • J
    June 23, 2012
    Reply #1

    what about the fact that during Arrival it said destroying a relay destroys its system = destroying all relays should equal destroying all systems

    • k
      June 23, 2012
      Reply #2

      you are correct. The Batarian Home Planet was destroyed.

      • D
        June 23, 2012
        Reply #3

        The Batarian home planet wasn’t destroyed during the Arrival DLC, it was just a Batarian colony. Also, think of the relays at the end of ME3 as a building during a controlled demolition compared with a building blowing up.

  • usrev2
    June 23, 2012
    Reply #4

    the planet had no relay, so the reapers didn’t go there. its a planet touched by the other races.
    -
    they shouldn’t have the gates blow up. without them every race will pretty much be screwed.. colonies no longer get supplys. Earth has its population decimated + has lots of aliens fighting the reapers, so i guess they fight.
    -
    Do the krogan die off or kill themselves with over population? ect.

    the gates need to survive or the mass effect series is done..

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