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Mass Effect Director On Franchise’s Past & Future
1 CommentsPosted by Fabian Kerschl on June 3, 2010 under Articles, Interviews, News
OXM brings us an interview with Mass Effect director Casey Hudson, in which he discusses the darker tone of Mass Effect 2, and what we can expect in terms of humour from the third installment. Also mentioned are the balance that BioWare has been trying to keep between incorporating character continuity through the series and allowing a new player to enter the later games without penalty. Fina... more. -
Split/Second conference call
0 CommentsPosted by Chris Meichtry on May 11, 2010 under Featured, Interviews, News
Last Friday, our buddy Chase from Access Communications invited Go! Gaming Giant to a conference call with Nick Baynes, the Game Director for Black Rock Studio, the developers behind Split/Second. Although a mostly non-interactive call, listening to Nick excitedly talk about their latest release and answer questions that we—and other members of the press—submitted beforehand was a real tre... more. -
Interview With Sarbakan Game Studio
0 CommentsPosted by Chris Meichtry on April 1, 2010 under Articles, Featured, Interviews
This week, we got a chance to have a quick chat with Stéphane Laurin from Sarbakan, easily one of the most ambitious companies in the gaming industry today. While they may not be a household name everywhere just yet, this studio from Quebec has developed and released over 600 web-based, downloadable, and handheld games since being founded in 1998. Anyone who has spent hours screaming at the... more. -
Medal of Honor Preview and New Screenshots
0 CommentsPosted by Mario Mergola on March 11, 2010 under Articles, Featured, Interviews
Recently, I attended Electronic Arts’ “Spring” into Spring event and had the honor of seeing the first ever public viewing of EA’s newest Medal of Honor game. While at the event, I also got to sit down with Greg Goodrich, Executive Producer for Medal of Honor. He explained some of the theory behind what went into the series’ newest installment as well as demonstrated one of the game... more. -
Interview With Strawdog Studios
1 CommentsPosted by Chris Meichtry on February 10, 2010 under Articles, Featured, Interviews
Operating in Derby, England since 2003, Strawdog Studios is a small team of developers looking to make a big splash in the gaming industry. Just recently, I was given the opportunity to ask the folks at Strawdog Studios a few questions about the company as well as their upcoming title Space Ark, a bright and colorful foray into the world of "bat-and-ball" action. Everything about this game app... more. -
Q&A Session With BioShock 2 Developers
0 CommentsPosted by Chris Meichtry on February 6, 2010 under Articles, Featured, Interviews, News, Previews
Yesterday afternoon, I had the privilege of listening in on a conference call with members of the development teams behind BioShock 2 and its multiplayer mode: 2K Marin and Digital Extremes, respectively. It was a session that went on for nearly two hours, twice as long as anticipated. Due to the extended length, there unfortunately wasn't enough time for an open Q&A session between the deve... more. -
Tale of Tales Interview
2 CommentsPosted by Alex Beech on January 9, 2010 under Interviews
Tale of Tales (ToT) is a group dedicated to the creation of original interactive experiences. Founded in 2002 by Auriea Harvey and Michaël Samyn they currently have four (The Path, The Graveyard, Fatale and The Endless Forest) titles available for PC and Mac and one project on hold ('8'). These titles are more akin to interactive poems or storybooks than what would be traditionally be regarded as... more. -
Valve Interview
0 CommentsPosted by Dillon on October 22, 2009 under Featured, Interviews
We recently had the opportunity to sit down and interview Chet Faliszek, the Writer of Left 4 Dead 2. You may notice that some of these questions have already been answered, but this was because Valve was extremely busy with the $25 million marketing for the game. Thanks to the staff for helping prepare some questions. The Jockey was revealed at PAX and it says that you should keep movin... more. -
Remode Studios Interview
1 CommentsPosted by Ben on October 12, 2009 under Interviews
Recently we had the opportunity to sit down with Ella Romanos, Managing Director of Remode Studios. Their upcoming title Mole Control, a sort of superior Minesweeper re-imagining, has garnered a good deal of attention and justifies a proper examination by any self-righteous casual gamer or PC aficionado alike. Thanks go to our Community Manager Chris Meichtry for help with the questions. ... more. -
Go!Cast Special #9: WET Interview
3 CommentsPosted by Eric K. on September 13, 2009 under Featured, Go! Cast, Interviews
Today we have a very special guest, Patrick Fortier from Artificial Mind & Movement came to talk about WET. We covered plenty of topics today, from the origins of WET to how the mechanics work out in the gameplay. So sit down and take a listen as we cover this gritty, grindhouse, action game. And don't forget to check out the game this Tuesday! Intro/Outro Music: Insane - The Arkhams ... more. -
Interview with Dark Presence creator Doc Mack
2 CommentsPosted by Alex Beech on September 9, 2009 under Articles, Interviews
Dark Presence and its sequel Conquering Light are two upcoming titles from developer Galloping Ghost. Both are classic one on one 2D fighters being developed specifically for arcades, but perhaps more notable is the fact that they use digitized characters. At first glance this call up memories of jerky low res games of old such as Pit Fighter and Mortal Kombat, but closer inspection shows that whi... more. -
Section 8 Interview
1 CommentsPosted by Filippo on September 1, 2009 under Interviews
Recently we got a chance to interview the guys working on the upcoming Section 8. Here's what they had to say about the game. Q: Can you tell us about the story behind Section 8? A: Section 8 takes place in the future when humans have begun colonizing the far reaches of the galaxy. As colonization expands, small splinter groups begin emerging demanding greater autonomy or even independen... more.
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Deadliest Warrior: T...
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Singularity Review... Filed under: Articles, Reviews
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Alien Swarm Review...
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Tournament of Legend...
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NCAA Football 11 Rev...
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NCAA Football 11 Hands-On Prev...
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Comic Jumper Preview...
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BattleBlock Theater Preview...
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Split/Second: Hands-On Preview...
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Hands-On Preview: Breach...
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